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Zeke is a perfectly normal boy...except that he harbors a colony of killer flies in his body. Of course that presents a few problems, particularly when he has to talk, eat, yawn or just generally open his mouth. But fortunately with the help of the Academy's teachers, he's finally starting to get his invading hosts under control. |
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-4 opp life, min 4
Hinder Opponent
Life
-4 Minimum: 4
If Zeke wins the fight, the number of Life points of the opposing player will be adjusted -4, or up to a minimum of 4. If the number of Life points of the player controlling the opposing character is lower than or equal to 4, the ability will have no effect.
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Protection: Ability
Boost Self
Protection: Ability
Zeke’s Ability cannot be cancelled by an opposing character having "Stop Opp Ability".
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Zeke

3
2
Ability at level 3
Protection: Ability
Zeke

5
2
Ability at level 3
Protection: Ability
Zeke

7
2
-4 opp life, min 4
Protection: Ability
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Chiara

8
4
Revenge: -2 opp power, min 1
Protection: Ability
Danae

7
3
-8 opp attack, min 3
Protection: Ability
Cley

5
6
Confidence: Power +3
Protection: Ability
Sandro

6
4
Support: Power +1
Protection: Ability
Deebler

6
4
Confidence: -4 damage, min 2
Protection: Ability
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Jalil

7
3
-2 life opp. min 1
+2 Life
Oxen

7
3
-3 life opp. min 5
-10 opp attack, min 3
Phyllis

7
1
-3 life opp, min 4
Stop Opp Bonus
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Gertrud

6
6
Stop Opp Bonus
Damage +2
Wardog

8
2
No ability
Damage +2
Ottavia

7
3
-2 opp damage, min 2
-12 opp attack, min 8
Kiki

4
8
Power +3
Stop Opp Ability
Crassus

7
3
Damage +4
Poison 2, min 3
Anita

7
3
Courage: +1 life per dmg
Support: Attack +3
Jeeves

6
8
No ability
-10 opp attack, min 3
Scubb

6
5
Support: +1 Pillz
Stop Opp Bonus
Griezzo

5
8
Attack +3
-12 opp attack, min 8
Jessie

7
2
+2 life
-2 opp power, min 1
Chan

7
1
Power +3
Damage +2
Melvin

6
4
-3 opp damage, min 2
Attack +8
Archie

7
4
Protection: Bonus
Attack +8
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