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To get away from the noise and clamor of the city, Timber fled to the northern mountains where he found work in the forest office. There, far away from other people, he learned to live in harmony with nature and the bears, who he considers to be his real brothers. Sometimes, when the loneliness becomes too hard to take, Timber likes to go down to the city to teach the youngsters a few lessons in life - by roughing them up! |
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Team: +1 Damage
Team Boost Self
Damage
+1
Every Character on Timber's team gains this ability:
If Timber wins the fight, Timber deals an extra 1 damage to the opponent.
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Cancel Leader
Hinder Self
Stop Ability
Your Leader Bonuses are deactivated if you have more than one Leader in your team.
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Timber

5
2
Ability at level 5
Cancel Leader
Timber

5
3
Ability at level 5
Cancel Leader
Timber

6
4
Ability at level 5
Cancel Leader
Timber

6
6
Ability at level 5
Cancel Leader
Timber

6
6
Team: +1 Damage
Cancel Leader
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Ambre

6
4
Team: Courage, Pow +3
Cancel Leader
Bridget

7
5
+1 Life per turn
Cancel Leader
Hugo

7
5
Team: +6 Attack
Cancel Leader
Vansaar

6
5
Team: Xp +90%
Cancel Leader
Morphun

8
5
+1 Pillz per turn
Cancel Leader
Ashigaru

8
6
Counter Strike
Cancel Leader
Vholt

7
5
Team: -1 Opp Damage, Min 4
Cancel Leader
Eyrik

8
5
Team: -1 Opp Power, Min 5
Cancel Leader
Eklore

7
7
-1 Pillz Opp per Turn, Min 5
Cancel Leader
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Tyler

6
5
Damage +3
-10 opp attack, min 3
Kinjo

6
5
Damage +3
Damage +2
Hammer

6
7
Courage: Dmg +2
-2 opp power, min 1
Lennox

6
6
Damage +3
Power +2
Lucia

6
6
Stop: damage +2
Power +2
Dacote

6
6
Stop: damage +4
Damage +2
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Tatane

3
5
No ability
Damage +2
Lino Borsa

3
4
No ability
-12 opp attack, min 8
Tunned

3
4
No ability
Power +2
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